photobucket is down so i cant post any pictures now. SORRY.
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tempus |
Concept Melee Weapons |
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Here i will post some concepts and Drawings about close combat Weapons.
photobucket is down so i cant post any pictures now. SORRY. |
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tempus |
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Metal Knuckles for close Combat.
With 2 of these, one on which hand the main character will reveal to be very deadly to our little monster friends.
Drawing with the main idea
Sketch with a hand to serve as an example
Last Edited By: tempus
09/28/08 20:48:05.
Edited 2 times.
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tempus |
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Hmmm a piece of wood in the floor never mind lets keep going....
THING BETTER! grab this rotten baby and show to your enemies whats the taste of being nailed to the ground.
Yeah thats a simple piece of rotten wood with some nails but can be very useful in close combat, sure causes a lot damage but its slow and yet wont last long. The wood piece
The nails. Yeah you should dodge those.
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lolcarrot |
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Ha very horrifying and primitive weapons I like those |
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mothphil |
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love the detail. not sure a girl would wear spiky knuckledusters thought. but they look good
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Bloedwoud |
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Nice
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DavidMckenna |
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woot woot keep the ideals coming.
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Firos12 |
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She will because she is Gothic Phil lol. I see stuff like that all the time when I am in town hanging out with friends.
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mothphil |
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iv seen them on the wrists not knuckles.
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Firos12 |
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Well. Remember we are shooting for uniqueness.
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Bloedwoud |
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hmm i have seen them on the wrists & knuckles. and also with both male & female .
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tempus |
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Yeah thats true.
BTW i made a Metal Knuckles back in my school but thats a shame school keep my work so i cant post a photo. |
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2T0NE |
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Heck yeah!!! Everyone wants to beat up freaky monsters with a plank of wood with nails sticking out of it!! MY WEAPON OF CHOICE!!!! ^^
I love it!! |
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Quokimbo |
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I did not see any place for models? I got bored, started on this, I need to add the nails...
What do you think? |
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tempus |
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Quite good so far, keep up :)
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LilithBD |
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lol, cricket anyone?????????
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Bloedwoud |
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yeah me
Nice done so far Quokimbo
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LilithBD |
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Yes it is indeed beautifully detailed so hats off Quokimbo
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BrotherGrimm |
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Repost to correct section.
I'd like to say the thing that would really add to this mods immersion is being able to find weapons nearly anywhere especially since the weapons themselves will have their own lifespan. Weapons such as the lead pipe, Autopsy paraphenalia, and even dismantled wheelchairs should be considered. To many games do the "sure there's an experimental machine gun hidden in this once bustling city" or "I think i'll find an uzi in this here Mall security guards locker". Being abe to Mcguyver weapons from objects you could see trying to defend yourself with and making said items effective will be a small task compared to the depth of play the user would experience. Just my two cents. My submition is the Hedgetrimmer, Every Asylum has a grounds keeper, Limited use per gasoline found, A real sense of tearing into your assailant, Not as common as the chainsaw, Also location where you can find it could be a scary as hell hedgemaze ALA The Shining
We are the music makers, and we are the dreamers of dreams..
Last Edited By: BrotherGrimm
07/07/09 20:19:02.
Edited 2 times.
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BrotherGrimm |
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I have a weapon concept that I started modeling when I first applied to work on Crayville so I can hardly be faulted of it was already done because i started
yesterday lol
Old school Bonesaw made to spec. Still a WIP, needs a little smoothin, UV, Norms, Texture, Spec but at this point about 200 poly's We are the music makers, and we are the dreamers of dreams.. |
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tempus |
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One again I say... That awesome, congrats for the concepts.
<a href="http://profile.xfire.com/itctempus"><img src="http://miniprofile.xfire.com/bg/sh/type/2/itctempus.png"
width="450" height="34" /></a>
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